Apps for iOS and Android
Most organizations don't need an app. The ones that do usually need it for a reason they can name in a sentence: people use this on the move, or offline, or every day.
What we build
- Member and participant apps
- Schedules, credentials, check-in, notifications, directories, content. The things people open between other things.
- Product apps
- A mobile front end on the platform we also built, sharing the same accounts, permissions, and data.
- Field and operations apps
- Apps for people away from a desk. Inspections, registrations, attendance, on-site check-in, including behavior when the network drops.
How we choose the approach
We build cross-platform when the app mostly moves data and shows screens. That covers most projects and cuts the cost close to half. We go native when the app leans on the camera, the sensors, background location, or platform features that punish a wrapper. We tell you which one applies and why before you commit.
What we handle
- App Store and Google Play submission, including the review cycles that go sideways
- Release management, versioning, and staged rollouts
- Push notifications, deep links, and analytics
- Crash reporting and the fixes that follow
- The web-first alternative, when a good mobile website beats an app nobody downloads
Tell us what you need.
Send a paragraph about your organization and the problem in front of you. We'll tell you whether we're the right shop, what we'd build, and what it costs. If we're not the right shop, we'll say so and point you somewhere better.